Five key ingredients for success are: Architecture, App Classification, Measurement, Data Layer, Visualization Layer and Workflow
In this 5G tech turn, if you’re a CTO or VP of Planning, Big Data, Ops or Engineering...
By Cam Cullen, VP of Government Solutions May 6, 2020
The COVID-19 worldwide stay-at-home orders have created unprecedented internet changes that continue to shift as the crisis continues. The biggest shift is that enterprise, education, and public WiFi traffic have now (mostly) collapsed onto a single access network — fixed consumer broadband. This is the first time that we have an opportunity to get a more...
Topics: Youtube, Video streaming, Covid 19
By Cam Cullen, VP of Government Solutions March 18, 2020
Since the pandemic started, I have been deluged with inbound requests for updates on what has happened to video traffic during the shutdowns. Up until now, there has not really been an impact on the volume of video traffic overall, with one exception in a shift of content preferences. For the first time that I have seen in the Global Data, YouTube is above...
Topics: Netflix, Youtube, Global internet phenomena, Covid 19
By Cam Cullen, VP of Government Solutions February 18, 2020
If I told you that Facebook video has spiked in the last year, would you be surprised?
Topics: Youtube, Facebook, Streaming video, Mobile internet phenomena, Instagram, Social media, Social sharing
By Cam Cullen, VP of Government Solutions February 12, 2020
What if 5G networks were actually used as a fixed line replacement? Many operators (TMobile and Verizon among them) have announced that they will offer 5G modems for home use to compete with fixed line services with the higher throughput supported by 5G. Is building that network to deliver good QoE different than a normal mobile network?
Topics: Netflix, Amazonprime, Youtube, Nest, Xbox live, Playstation network, Mobile internet phenomena, Hulu, Disney
By Cam Cullen, VP of Government Solutions February 11, 2020
Next week, Sandvine will release the 2020 Mobile Internet Phenomena Report! This is the 10th year of Sandvine publishing the Phenomena reports, and they are of critical importance to network operators that are struggling to cope with an ever changing mix of traffic - dominated by video, gaming, and social sharing. This year, we are continuing to drill...
Topics: Netflix, Youtube, Facebook, Pokemon go, Mobile internet phenomena, Tiktok, Pubg, Fortnite, Instagram