Five key ingredients for success are: Architecture, App Classification, Measurement, Data Layer, Visualization Layer and Workflow
In this 5G tech turn, if you’re a CTO or VP of Planning, Big Data, Ops or Engineering...
By Trish Crompton, Senior Product Marketing Manager March 8, 2021
It has almost been a full year of work-from-home, social distancing, and all the other things that COVID-19 changed about the world.One of the biggest impacts of the COVID-19 effect was the heightened attention to the importance of...
Topics: Mobile, Video streaming, Encryption, 5G, Active network intelligence, Activelogic, Covid 19, Cable, Fixed, Satellite
By Cam Cullen, VP of Government Solutions May 6, 2020
The COVID-19 worldwide stay-at-home orders have created unprecedented internet changes that continue to shift as the crisis continues. The biggest shift is that enterprise, education, and public WiFi traffic have now (mostly) collapsed onto a single access network — fixed consumer broadband. This is the first time that we have an opportunity to get a more...
Topics: Youtube, Video streaming, Covid 19
By Cam Cullen, VP of Government Solutions May 5, 2020
"With people working from home, VPN usage will increase." Another far out prediction we made when the work from home mandates began to spread worldwide. Security is so critical to corporate IT strategies, and most companies of any size mandate the use of a VPN to access corporate resources. As content and more corporate services move into the cloud, the use...
Topics: File sharing, Global internet phenomena, Vpn, Covid 19
By Cam Cullen, VP of Government Solutions May 4, 2020
One of the first predictions I made when the stay-at-home orders began to spread globally was that we would see an increase in gaming traffic. Not the most controversial prediction to be sure, but one that actually has a major impact on network operators since gaming can be both a network congestion source with massive gaming downloads, but also a quality...
Topics: Playstation network, Pubg, Fortnite, Gaming, Covid 19, League of legends, Roblox, Minecraft
By Cam Cullen, VP of Government Solutions March 18, 2020
Since the pandemic started, I have been deluged with inbound requests for updates on what has happened to video traffic during the shutdowns. Up until now, there has not really been an impact on the volume of video traffic overall, with one exception in a shift of content preferences. For the first time that I have seen in the Global Data, YouTube is above...
Topics: Netflix, Youtube, Global internet phenomena, Covid 19
By Trish Crompton, Senior Product Marketing Manager March 17, 2020
In a recent chat with one of my friends, I made reference to the toilet paper crisis of 2020, which for some is eclipsing the real crisis of 2020 – COVID-19.
Topics: Netflix, Video streaming, Streaming video, Covid 19
By Alexander Haväng, Chief Technical Officer March 16, 2020
With schools and offices closing, the nature of daytime internet usage in mobile and fixed broadband networks will change. The traffic and activities that would have taken place face-to-face or on networks in the schools, universities, and offices will move to the home.
Topics: Traffic management, Maximizing qoe, Wifi, Automation, Covid 19, Capacity
By Cam Cullen, VP of Government Solutions March 13, 2020
I have been getting a lot of requests for data on what is happening worldwide with more people practicing social distancing, events being cancelled, and people working from home. Sandvine is in a unique position with our Global Internet Phenomena customer base to see what is happening and, more importantly for many people, what is GOING to happen.
Topics: Global internet phenomena, Covid 19